Its kanna from Kanna kamui miss Kobayashi's drago maid, and its replaces snarks... thats it. animated using Milkshape 3D (If you find out that this addon disturbs you please refrain from downloading it)
I've decided to update some of the textures of my late beta shotgun model/skin that I have made and published in December of 2017. This is the list of the textures that I have updated:
1. sidemap.bmp (changed the color of the iron sight to a brighter orange, just like it was in the late beta version of Half Life)
2. sight.bmp (Rotated it to the position the texture was in during the late beta stage of HL1)
3. grip.bmp (Changed the grip color from the green color the texture had in my V2 release, to the brownish green/yellow color it had during the late beta version of HL1)
4. handle.bmp (Changed the handle color from the green color it had in V2, to the same brownish texture and I also made the little grey rectangle on the handle a bit bigger)
I know the brownish color isn't the exact same brown as it was in the late beta version of Half Life, but it was close enough imo.
This is my Personal Re voice Pack For The Security guards in Black mesa.
I know that Michael Shapiro is legendary and im not trying to replace him
im more just doing this both for fun and too see if i can do it Properly.
Patched version for Half-Life High Definition Pack (by Gearbox) and Russian Translation mods (based on text russifier by CSMania and sound russifiers by GSC Game World and Evgeny Sinelnikov).
(Click on Preview to see the differences)
Valve butchered and downscaled the resolutions on the final ISlave, this addon fixes that, by using the textures from the alpha build, tweaking them, and adding an unused feature for the chromed collars (and footsteps for walking and running!)
(Click on Preview to see the differences)
Valve butchered and downscaled the resolutions on the final Hgrunt, this addon fixes that, by using AND restoring the textures from the alpha build (olive.mdl and desert.mdl had bigger textures, but the colores were different, so i had to restore those), tweaking them, and adding footsteps for walking and running.
(Click on Preview to see the differences)
Valve butchered and downscaled the resolutions on the final Hgrunt, this addon fixes that, by using AND restoring the textures from the alpha build, which haves bigger and more detailed textures, also it improves the hivehand model by using a mix from the view model and the world model.
The chrome parts has also been fixed, they use the unused flag thanks to sven's compilers, and it's smoothing has been redone (thanks to slartybarty!) to get rid of the uneven parts they were leftover from the old texture parts.
Do you just hate how in Half Life Echoes, G-man's model is from Half Life 2 and every other NPC model is from the PS2 version of Half Life 1 which doesn't fit at all? Well, this addon fixes that and replaces the Half Life 2 G-man model with the PS2 Half Life 1 G-Man model. This model includes all of G-man's sequences from Half Life: Echoes instead of HL1's G-man's sequences so it can work correctly with the mod (Half Life: Echoes)
This is my second version of my Half Life 1 Beta Gordon playermodel skin which includes a better glove textures, a better boot texture, a different chrome texture, and the sunglasses that Gordon had at one point during the beta stage of Half Life.
This is the 2nd version of the Half Life 1 PS2 G-Man model for the Half Life mod, Half Life: Echoes. This version of the model has better suit and briefcase textures and this version also comes with two models. The first model has the regular black tie and the 2nd model has the tie that G-Man had in Gearbox's HD pack for Half Life and its expansions on the PC.